Social Sparks: How It Works
Social Sparks is AvatarShot's social progression loop. You earn points from healthy activity, unlock badges, and send badges to other creators.
Core Idea
- Points: earned by activity, spent to unlock and send badges.
- Social XP: social progression metric, separate from spendable points.
- Reputation: trust score used to unlock gifting features.
- Level: derived from lifetime earned points.
Important: 3 Different Point Systems
AvatarShot currently shows three different counters in different parts of the platform. They are not interchangeable.
| Counter | Where You See It | What It Means |
|---|---|---|
| Game Hub Points | Games hub / game leaderboards | Total game points earned across supported games. |
| Social Sparks Points | /social-sparks | Spendable wallet for unlocking and sending social badges. |
| Creator Score | Public profile | Public ranking score based on posts, followers, reactions, covers, features and challenge wins. |
Because they are different systems, it is normal for the numbers to be different.
Where To Open It
- Profile dashboard card: Social Sparks
- Main menu (logged in): More → Social Sparks
- Direct URL:
/social-sparks - Public guide URL:
/docs/social-sparks - Inside the hub, top button: How It Works
Daily Flow
- Open Social Sparks and use Claim Daily once every day.
- Publish posts and meaningful comments to earn points.
- Unlock badges from catalog when requirements are met.
- Send badges to other creators.
How You Earn Points
Points are earned from whitelisted actions, each with a daily cap to prevent farming.
Game-related actions are now synced automatically when users complete supported game rounds or wins.
For games, new supported rewards sync the exact granted game reward into Social Sparks. Historic game score totals were not originally part of Social Sparks and only entered the system through the one-time historic bonus migration.
| Action | Purpose | Cap Logic |
|---|---|---|
| Post Published | Reward original feed activity | Daily capped |
| Collab Post | Reward collaboration behavior | Daily capped |
| Meaningful Comment | Reward quality interaction | Daily capped |
| Photo Uploaded / Photo Featured | Reward quality visual publishing | Daily capped |
| Game Win / Game Streak / Challenge Completed | Reward game performance | Daily capped |
| Creator Helpful Feedback | Reward creator-to-creator support | Daily capped |
| Brand Campaign Joined / Completed | Reward verified campaign engagement | Daily capped |
| Livestream Hosted / Tutorial Published | Reward educational and live content | Daily capped |
| Daily Claim | Retention and streak | Once per day |
Badge Categories
- Core: starter progression badges.
- Prestige: high-cost, high-requirement social badges.
- Photo: badges focused on visual excellence and curation.
- Games: badges focused on game wins, streaks, and challenge completion.
- Creators: badges focused on mentorship and community contribution.
- Brand: badges focused on campaign quality and trust.
- Mythic: apex tier, ultra-rare badges with the hardest gates.
Inside /social-sparks you can now filter the badge catalog by category (Core, Prestige, Photo, Games, Creators, Brand, Mythic, Seasonal).
Mythic Tier (Ultra-Rare)
Mythic is the highest tier and is intentionally difficult to reach.
- Astral Paragon: 2600 points, level 7, reputation 600, very long cooldown.
- Mythic Aegis: 3200 points, level 7, reputation 750, longest cooldown.
These badges are designed for top creators with sustained impact over time, not short-term farming.
Creator Badge Forge (Custom + Animated)
Top creators can submit their own badge concept from the Social Sparks hub.
- High requirements apply (level, reputation, lifetime earned points, account age).
- Submitting a request consumes a high amount of points.
- A cooldown applies between approved custom badge requests.
- Animated badges are supported with approved effect styles (for example: pulse, glow, shimmer, hologram, aura).
- Every request goes through admin review before becoming an active badge.
When approved, animated effects are displayed directly in the Social Sparks badge catalog and received-badge list.
Unlocking Badges
- Each badge has requirements: minimum level, minimum reputation, point cost.
- Unlock happens once per badge per user.
- Some badges are seasonal or temporary.
Sending Badges
- You cannot send to yourself.
- Sender must pass gifting gate: minimum level, minimum reputation, minimum account age.
- Sending consumes sender points.
- Receiver gets Social XP.
Anti-Abuse Protections
- Global daily sender gift limit.
- Per-pair daily limit.
- Cooldown between sends to same receiver.
- Pair exchange cap over rolling 7 days.
Troubleshooting
- Cannot unlock badge: check level, reputation, and points balance.
- Cannot send badge: check account age, gifting gate, cooldown, and pair limits.
- No points awarded: daily cap for that action may already be reached.
Admin Controls
Admins can tune rules and badge economy at runtime (without editing source files) from the Social Sparks admin panel.
- Admin URL:
/admin/social-sparks - Can edit: gifting limits, cooldowns, claim values, and badge costs/requirements.
For broader onboarding and platform operations, return to the Documentation overview.